

It’s amazing, and a hell of an achievement for this year’s edition. The fact that personal bitterness can make its way into a management sim is a sign that Skynet has arrived and we’re all doomed to death from AI. Once I’d sold a couple of players in the next window, freeing up enough cash, the agent was unwilling to talk to me because I’d messed him around. In the Haaland transfer, for example, I was gunning for him but the agent fees made the transfer untenable. There have been improvements in this area for 2022, though: there’s a greater orientation to managing the media, which I could have taken or left, but it’s the believability of the interactions that are a true mark of the work that’s been done. Of course it’s been this way for a few years now, so excuse me for marvelling at something that most of you are used to. It’s a superb system and a minor work of genius, like a game of Reigns: The Football Edition. It’s gone from a simulation to a conveyor belt of choices, which is absolutely suited to console, but it does have its compromises. But the simple ability to check an entire squad, or start throwing money about on players, was buried a little more than we would have liked. Everything is so situational in Football Manager 2022 Xbox Edition, as you react to events with a sequence of RT presses. We’ve only got one grumble left: we kind of missed the ability to access core, important elements at the touch of a button.
#Football manager 2022 full
But it’s also clearly processing commands, rather than showing football in full flow. The players do the odd Cruyff turn and sell a dummy, so it’s almost there. It’s miles from the little ice-hockey pucks and text ticker that I was used to, sure, and it must be one of the Holy Grails of football to convincingly portray a football match through AI. This is one of the back-of-box bulletpoints for Football Manager 2022 Xbox Edition, an improvement that it’s heavily promoting, so it’s clearly gunning for an experience better than 2021. The football flows reasonably well, but still has the stop-start judders of a game working to an algorithm rather than an approximation of football. It was empty and unrealistic, like the stadiums were empty due to Covid.

Even more surprising was the audio, which felt more like the 2020/2021 season than the current season. It’s a Mexican Wave of cardboard cutouts. Crowds have always been the bugbear of a management sim, and it’s true here. While I wasn’t expecting FIFA-like realism, or Sky Sports-style swooshes and matchday slickness, I don’t think I was expecting it to feel so wooden, either. Also in the ‘hadn’t’s was the match day itself.
